I’m an energetic, hard-working, and result-oriented research engineer with a solid cross-platform software development background.
My research interests lie in 2D/3D Algorithms, Artificial Intelligence, Computational Geometry, Computer Graphics, Global and Local Illumination, GPU Computing, High-Performance Scientific Computing, Non-Photorealistic Rendering, Ray-Tracing, Realistic Rendering, Scientific Visualization, Simulation, Software Development, Robotics, Space, Physics, and Mathematics.